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Campaign sections

In order to make the campaign short and on-point, I need to make sure it contains all the necessary sections and nothing more.


Story - a story behind the project and why is it taking place.


Content - what comes in the box and what those elements are used for.


Characters - What do character cards look like and what special abilities they have.


Stretch goals - Based on other campaigns, I have assembled a list of unlockable rewards.


Pledge types - What are the pledges and how much they cost.


Rules - How to play the game and what unique rules it has.


Shipping - When can shipping be expected?

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Preparing the presentation

After all development work has been wrapped I have decided that it's time to prepare the presentation. The presentation will have to go...

 
 
 

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